Unity Level Design Abandoned House

Unity Level Design : Abandoned House

Welcome to Unity Level Design : Abandoned House course.

In this Unity Game Development Course I will be showing you a professional workflow for creating a level from a blank scene through to completion that is inspired by the video game: “The Last of Us”.

We will be using free props and models collected from various places online and I will be showing you how you can modify them in Substance Painter to make props fit within an environment that meets your vision.

We will be covering the following:

  • Terrain sculpting
  • Painting terrain textures
  • Arranging flowers, grass, ivy, rocks and trees
  • Level layout of an abandoned house
  • Re-texturing assets in Substance Painter
  • Creating decals in Substance Painter
  • Lighting and baking lightmaps in Unity
  • Using post processing volumes
  • Adding environmental sounds
  • Recording video within Unity for your portfolios

By the end of this course you will have developed the skills needed to build your own levels for your own games.

I look forward to seeing you in the course

Music by Jason Shaw: from freemusicarchive

Who this Unity Level Design : Abandoned House course is for:

  • If you are passionate about game design and want to create your own levels then you will love this Unity course

Requirements Of Unity Game Development Course

  • Basic understanding of the Unity Game Engine
  • At least 10GB hard drive space

Checkout our codes.

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