Make a Tetris-style Puzzler in Unity

Make a Tetris-style Puzzler in Unity

Welcome to Make a Tetris-style Puzzler in Unity course.

Note: although the lectures were recorded with an older version of Unity, the final project runs well on Unity 2019

Unity 3D  has quickly become one of today’s fastest growing game development tools. Learn more about this fascinating game engine in our project-based class, where we build a Tetris-style puzzle game from scratch! If you have some basic knowledge of C# and Unity, take your skills to a new level by exploring this short course in remaking a classic arcade game.

If you have completed a few basic tutorials on Unity and have some basic knowledge of C# (variables, loops, data structures, etc.),this class is for you! We take a project-based approach, where we follow one game from start to finish.

We will:

  • start with a blank Unity project and flesh out a fully working game.
  • learn some fundamental techniques for creating your own puzzle game
  • follow several C# scripts line-by-line and learn how to organize our scripts logically and cleanly
  • port our application to iOS and Android!   See your glorious game run on a mobile device!

What is covered:

  1. Setup our project settings and environment
  2. Breaking down the gameplay mechanics
  3. Creating a Board class to store our data
  4. Laying out user interface items
  5. Creating our game piece Shape class
  6. Setting up our master GameController class to handle logic
  7. Apply Time to our game logic
  8. Script to handle player input
  9. Add sound effects to game events
  10. Apply particle effects to add some punch to our graphics
  11. Making a score manager to track player progress and high scores
  12. Enhance our game with extra features to make it a polished experience

Join the democratization of game development! Level up your Unity 3D skills and build your Tetris-style game today!

Who this Make a Tetris-style Puzzler in Unity course is for:

  • This course is meant for beginning to intermediate students with some familiarity with Unity and C#
  • This course is NOT meant as an introduction to Unity; though we will walk you step-by-step through the project, do NOT use this as your first course in Unity
  • Some working knowledge of C# is necessary; do NOT use this as an introduction to C#
  • If you are a beginning to intermediate game developer interested in improving your skill set, this course is for you!

Requirements

  • Unity 3D free Personal edition (ParticleSystems require version 2017 and above, but most lectures can be completed with 5.6 or above)
  • OPTIONAL Photoshop or image-editing program to customize art assets (otherwise, use the downloadable art assets provided)

Checkout our codes.

DOWNLOAD

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