MMORPG KIT (2D/3D/Survival) – Unity Asset Store contains various scripts and examples to help you create your own Single/LAN/MMO Survival Action RPG games
[ Document | Need Help / Bug Report | Discord Channel (Unofficial*) | Forum (Unofficial*) | Roadmap | Changelog ]
*An unofficial channel was made by the product’s customers, the developer will be visiting there rarely.
Features
– No CCU Limit
– Multiple Map-Server for MMO Mode
– Account & Character Management for MMO Mode
– Sqlite, MySQL database for MMO Mode
– Character save as Binary file for Singleplayer/LAN Mode
– Characters with various stats (Hp, Mp, Armor, Accuracy, Evasion, Critical Rate, Critical Damage Rate, Block Rate, Block Damage Rate, Move Speed, Attack Speed, Weight Limit
– Customizable character attributes, you can set up any attributes such as Strength, Dexterity, Vitality, Intelligence, and so on as you wish
– Damage Element and Resistance system which is able to customize you can setup Fire, Lightning, Ice and so on as you wish
– Customizable defend equipment, you can set up any armor to equip at any location such as Head, Chest, Feet as you wish
– One Hand, Dual, and Two Hands weapons
– Equipment effectiveness with attributes, Sword may be better using with characters who have much Strength, Bow may be better using with characters who have much Dexterity
– Equipment Refine/Enhancement
– Equipment Set
– Equipment Socket and enhancer
– Equipment can add skill level – Character Skills, Attack/Buffs/Debuffs
– Group/Party Skills
– Summon Monster Skills
– Gain Exp, Gold, and Items from Monsters
– Gain Exp, Gold, and Items from Quests
– Customizable NPC dialogs, you can set up any dialogs, menu, and condition to show menu
– NPC can assign quests
– NPC quest indicators
– NPC can sell items
– Player can sell items to NPC
– Player can deal items and gold to other players
– Player can battle with other players (PVP)
– Item craft system
– Hungry, Thirsty, Food and Water
– Building system
– Harvesting system
– Cash Shop
– Party System
– Guild System
– Guild Level and Skills System
– Customizable guild member roles
– Guild War (Experimental)
– Faction System
– Pet System
– Vending System
– Customizable character appearances
– Single Player Instance Dungeon System
– Party Instance Dungeon System
– Player storage system, players can deposit/withdraw an item from storage, other characters in the same account also able to access the storage
– Guild storage system, players can deposit/withdraw an item from storage, other characters in the same guild also able to access the storage
– Player bank system, players can deposit/withdraw gold from the bank, other characters in the same account also able to access the bank
– Guild bank system, players can deposit/withdraw gold from the bank, other characters in the same guild also able to access the bank
– Mount system, players can use item/skill to summon and ride horse/alpaca/hawk and so on
– Monster can use skills
– Day-Night time
– Custom currencies, you can add new currencies as you wish
– Mail, players also can use it to send mail to other players
– In-App Purchasing for in-game hard currencies
– Randomizing equipment stats
– Player muting/banning
– Multiplayer networking system implemented using LiteNetLib
– Support both Legacy animation and Mechanim animation
This asset uses open source content under MIT licensing; see Third-Party Notices.txt file in the package for details
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MMORPG KIT (2D/3D/Survival) – Unity Asset Store Uses
– “LiteNetLib” under “MIT”
– “insthync/LiteNetLibManager” under “MIT”
– “insthync/unity-camera-and-input” under “MIT”
– “insthync/UnityEditorUtils” under “MIT”
– “insthync/unity-audio-manager” under “MIT”
– “insthync/UnityMultiplayerARPG_MMO” under “MIT”
– “insthync/MMORPGKIT_GooglePlayAuth” under “MIT”
– “insthync/MMORPGKIT_FacebookAuth” under “MIT”
– “insthync/unity-dev-extension” under “MIT”
– “mysql-net/MySqlConnector” under “MIT”
– “Siccity/xNode” under “MIT”
– “Siccity/SerializableCallback” under “MIT”
– “Cysharp/UniTask” under “MIT”
– “bartofzo/SuperGrid2D” under “MIT”
– “i3arnon/ConcurrentHashSet” under “MIT”
– “Cysharp/ZString” under “MIT”
– “Cysharp/ZLogger” under “MIT”
– “chronoxor/NetCoreServer” under “MIT”
– “insthync/unity-simple-asset-bundle-client” under “MIT”
– “insthync/unity-graphic-settings” under “MIT”
see ThirdPartyNotices.txt file in the package for details.
Checkout our codes.