Unity 2D Dungeon Gunner Roguelike Development Course

Unity 2D Dungeon Gunner Roguelike Development Course

Welcome to Unity 2D Dungeon Gunner Roguelike Development Course.

Have you ever wanted to build a 2D Roguelike game using the Unity game engine like ‘Enter The Dungeon’ or ‘The Binding of Isaac’?

Well with this Unity Game Development Course you can!

The course and underlying project have taken several thousand hours to develop, but all that knowledge will be transferred to you step by step, lecture by lecture. The course is massive with over 50 hours of detailed video tutorials spread over more than 160 lectures. This has to be one of the most complete and sophisticated Unity 2D development courses available.

We’ll take you through every line of code and every configuration step, from a blank Unity project to a fully functional and complete game. The game is built in a modular and expandable way, and uses best practice coding techniques like events to decouple the interdependencies in the code. The project has been built under GIT source control, so you can easily load the supplied completed course at a save point for every lecture.

The game is sophisticated, and goes far beyond what most Unity courses will ever attempt to teach you. The course covers :

  • Creating a node editor tool to build dungeon level layouts
  • Procedural random dungeon generation
  • Multiple game levels
  • 2D lighting using the Unity Universal Render Pipeline
  • A UI minimap
  • A dungeon overview map with player teleporting
  • Multiple player characters
  • A range of weapons and ammunition types
  • Multiple enemy characters
  • Particle system special effects
  • Shader graph material effects
  • AStar enemy pathfinding
  • Enemy weapon firing AI
  • Enemy ammo patterns
  • Lootable Chests
  • Flippable tables for cover
  • Sound effects
  • and Game music

This is just a selection of what you’ll learn, and all the assets you’ll need to complete the course and produce a fully functional and polished game are included. The concepts you’ll learn will help you create your own game that you can tailor to match your game development vision.

So fasten your seatbelts and prepare yourself for a Unity game development journey like no other, and at the end of this course I’m confident that your Unity game development skills will be levelled up, and that you’ll be able to create better and more sophisticated games on your own.

So why not join me in this course, and build your own Dungeon Gunner 2D Roguelike in Unity. I really hope you do, and I look forward to seeing you in the course.

Who this Unity 2D Dungeon Gunner Roguelike Development Course is for:

  • Intermediate Unity Developers who want to extend their skills and knowledge using a full project based course.
  • Existing Unity developers who are fans of Enter The Dungeon or The Binding Of Issac and want to build their own 2D Roguelike dungeon shooter.
  • A Unity developer who has previously built some prototypes or games and wants a challenging project course to level up their skills.

Requirements Of Unity Game Development Course

  • *** PLEASE DON’T BUY THIS COURSE IF YOU ARE AT A BEGINNER LEVEL! This Unity Game Development Course doesn’t cover C# and basics. The last thing I want is for you to be frustrated and leave a negative review because you don’t have the required basic knowledge to follow the lectures. This is an intermediate course and you need the required skills listed below. I of course would love you to enroll in the course, but if you don’t have these skills start with some beginner courses and then come back once you have built a few games and have a good level of knowledge of C# and Unity. ***
  • THIS IS AN INTERMEDIATE LEVEL COURSE. You should have Intermediate Unity Game Development Skills – and built a few Unity prototypes or games before.
  • Good knowledge of the Unity editor, and how to use it’s main features.
  • Good knowledge of C# scripting and the fundamentals of object oriented programming.
  • Good knowledge and understanding of some of the main Unity API classes and C# system classes.
  • The willingness to look up anything you are not familiar with in the Unity scripting manual or C# resources online.
  • Install the free Unity 3D game engine software and Visual Studio Community Edition.
  • Install the free SourceTree git client to help follow along with the provided completed Unity project and the branches that correspond to completed lectures.

Checkout our codes.

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